A maker space is "a collaborative work space inside a school, library or other facility for making, learning, exploring and sharing." These work spaces combine art, craft, and engineering to provide problem solving opportunities and open-ended exploration.
What does making have to do with the library?
As Librarian Leslie Preddy says,“Thinking and sharing have always gone on in school libraries...maker spaces connect thinking and sharing with creating, and that takes learning to a whole new level." Maker spaces build skills in collaboration, critical thinking, and design thinking, laying the groundwork for computer coding, mathematical reasoning, scientific research, technological innovation, artistic pursuits and creative excellence.
resourcefulness/environmental stewardship: "breaking the habit of
mindfulness and "grounding in the present moment"
development of good brain habits such as practice, persistence, and
trial & error problem solving
Cedar Park's maker space includes a range of "no tech" materials like cardboard, straws, recycled materials, yarn, and legos, offered alongside a monthly theme "how to finger knit" or challenge to solve (e.g. "construct a marble run out of paper towel rolls.") This year, our first priority is to build sea creatures out of recycled materials as part of the Ocean Challenge.
K-5 students are invited to explore Makerspace during "Library Lounge" Open Library morning recess on Tuesdays, Wednesdays, and Thursdays from 11-11:30. Take a peek:
finger knitting mania
Barron, Carrie, and Alton Barron. “Seven Surprising Benefits of Makerspaces.” School Library Journal, 2 Aug. 2016,
Paul, Annie Murphy. “How to Ensure That Making Leads to Learning.” School Library Journal, 11 May 2015,
Miller, Andrew. “What Is a Makerspace? Is It a Hackerspace or a Makerspace?”Makerspaces.com, Makerspaces.com, 14 Mar. 2017,