"The Hour of Code is a global movement introducing tens of millions of students worldwide to computer science, inspiring kids to learn more, breaking stereotypes and leaving them feeling empowered."


This event is typically held in December, but Cedar Park kicked it off during IDEA time in April-June with K-2 students, who had a blast using coding blocks to build simple, creative animations using MIT's coding program Scratch Jr


Also, much of our exploration of coding was done without using a screen!

Screen Free Coding? What's That?


We used a variety of hands-on strategies such as artmovement, role play, and games to teach K-2 students the following basic principles to "Think like a Programmer":

1. Cause and Effect

Through a modified version of a Simon Says game called "If/Then,"

students learned that you can teach computers commands to get them

to perform tasks (in the game, if "computers" do not respond as expected,

they have a "bug" and are "out" 

2. Go One Step At A Time

Using movement, students learned how to move their "robot" partner

through the room from point A to point B using four commands 

3. Order Matters & Sometimes You Must De-Bug

Using role play, students learned the importance of sequential commands

by programming our robot Ada to make breakfast (and going back to

"fix the code" when she did not respond as expected)

4. Symbols Represent Ideas

We integrated art by making binary bracelets using only two colors to represent the initials of their name (as represented in ASCII code)

We also read several books from our collection to learn about the life of Ada Lovelace, recognized as the first computer programmer in the mid 1800s!

Can't wait to explore more innovative ideas through technology with Cedar Park students in 2018-19!

"Code Your Robot" game

kindergartener codes her initials

into a "binary bracelet"

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© 2017 by Abigail Levin